In this freelance project, I was given the task to remodel and retopologise a truck model so that it was optimised for clean and fast renders in Blender. The original truck model had pretty poor topology, and with the tools in Blender, I was able to reduce the amount of polygons by about 70-80% yet retain all the details for smoothness. Aside from that, there were some simple rig work so that the wheels could be easily animated and steered.


Project Completed early 2013